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Turtle Geometry: The Computer as a Medium for Exploring Mathematics (Artificial Intelligence)

Turtle Geometry: The Computer as a Medium for Exploring Mathematics (Artificial Intelligence)
Paperback
Edition:
Reprint
Authors:
Harold Abelson
Andrea Disessa
Publisher:
The MIT Press
Release Date:
1986
ISBN-10:
0262510375
ISBN-13:
9780262510370
List Price: 
$45.00

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About Turtle Geometry: The Computer as a Medium for Exploring Mathematics (Artificial…

Turtle Geometry presents an innovative program of mathematical discovery that demonstrates how the effective use of personal computers can profoundly change the nature of a student's contact with mathematics. Using this book and a few simple computer programs, students can explore the properties of space by following an imaginary turtle across the screen.The concept of turtle geometry grew out of the Logo Group at MIT. Directed by Seymour Papert, author of Mindstorms, this group has done extensive work with preschool children, high school students and university undergraduates. Harold Abelson is an associate professor in the Department of Electrical Engineering and Computer Science at MIT. Andrea diSessa is an associate professor in the Graduate School of Education, University of California, Berkeley.

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